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PC Gamer (Italian) 35
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PC Gamer IT CD 35 1-2.iso
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UADEMO
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MSUADEMO.EXE
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CABFILE
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IDR_CABFILE
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DATA
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SCRIPTS
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BRUCH.SCR
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1998-07-24
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28KB
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1,067 lines
;----------------------------------------------------------------------------------------------------------------------------------------------------------------
; THE FINE ART OF MAKING KAWUMM! & KAZONG!
; (C) 1996-1998 B.Beyreuther / A.Flemming / A.Weissflog
;---------------------------------------------------------------------------------------------------------------------------------------------------------------
new_vehicle 39
model = plane
name = N_MEDX
type_icon = I ; DEBUGICON
energy = 100
shield = 1
mass = 1 ; HACK
force = 6000
maxrot = 0.2
airconst = 180.0
radius = 1.0
vp_normal = 160
vp_fire = 22
vp_megadeth = 22 ; unn÷tig
vp_wait = 22
vp_dead = 160
vp_genesis = 160
shk_explode_slot = 1
shk_explode_time = 350
shk_explode_mag0 = 0.25
shk_explode_mag1 = 0
shk_explode_x = 1
shk_explode_y = 1
shk_explode_z = 0.0
shk_explode_mute = 0.06
pal_explode_slot = 1
pal_explode_mag0 = 0.1
pal_explode_mag1 = 0
pal_explode_time = 250
dest_fx = megadeth_118_0_-50_0 ; H─USERFX
end
new_vehicle 40
model = plane
name = B_STECKEN
type_icon = I ; DEBUG
energy = 10000
shield = 1
mass = 150
force = 6000
maxrot = 3.0
airconst = 40.0
radius = 1.0
vp_normal = 195
vp_fire = 22
vp_megadeth = 137
vp_wait = 22
vp_dead = 195
vp_genesis = 195
end
new_vehicle 41
model = plane
name = B_KYTBRUCH
type_icon = I ; DEBUG
energy = 100000
shield = 1
mass = 100
force = 6000
maxrot = 3.0
airconst = 60.0
radius = 10.0
vp_normal = 194 ; KYTERNESERKLUMPEN
vp_fire = 22
vp_megadeth = 67 ; einfache Explosion
vp_wait = 22
vp_dead = 194 ; KYTERNESERKLUMPEN
vp_genesis = 194
end
new_vehicle 42
model = plane
name = B_ADDEXPLO1
type_icon = I ; DEBUG
energy = 100
shield = 1
mass = 1000
force = 6000
maxrot = 0.2
airconst = 180.0
radius = 1.0
vp_normal = 185
vp_fire = 22
vp_megadeth = 22 ; unn÷tig
vp_wait = 22
vp_dead = 185
vp_genesis = 185
end
new_vehicle 43
model = plane
name = B_ADDEXPLO2
type_icon = I ; DEBUG
energy = 100
shield = 1
mass = 1000
force = 6000
maxrot = 0.2
airconst = 180.0
radius = 1.0
vp_normal = 167
vp_fire = 22
vp_megadeth = 22 ; unn÷tig
vp_wait = 22
vp_dead = 167
vp_genesis = 167
end
new_vehicle 44
model = plane
name = B_ADDEXPLO3
type_icon = I ; DEBUG
energy = 100
shield = 1
mass = 1000
force = 6000
maxrot = 0.2
airconst = 180.0
radius = 1.0
vp_normal = 160
vp_fire = 22
vp_megadeth = 22 ; unn÷tig
vp_wait = 22
vp_dead = 160
vp_genesis = 160
end
new_vehicle 45
model = heli
name = B_DUSTERWOLKE
type_icon = I ; DEBUG
energy = 100000
shield = 1
mass = 60
force = 6000
maxrot = 3.0
airconst = 1
radius = 10.0
vp_normal = 196
vp_fire = 22
vp_megadeth = 140
vp_wait = 22
vp_dead = 196
vp_genesis = 196
end
new_vehicle 46
model = heli
name = B_MINIBROCKEN
type_icon = I ; DEBUG
energy = 100000
shield = 1
mass = 40
force = 6000
maxrot = 3.0
airconst = 20
radius = 10.0
vp_normal = 193
vp_fire = 22
vp_megadeth = 22
vp_wait = 22
vp_dead = 193
vp_genesis = 193
end
new_vehicle 47
model = plane
name = B_FATTESTEXPLO
type_icon = I ; DEBUG
energy = 100
shield = 1
mass = 1000
force = 6000
maxrot = 0.2
airconst = 180.0
radius = 1.0
vp_normal = 192 ; VP_X2
vp_fire = 22
vp_megadeth = 22 ; unn÷tig
vp_wait = 22
vp_dead = 192
vp_genesis = 192
end
new_vehicle 48
model = plane
name = B_BLUEEXPLONALZEUKX
vp_normal = 157
vp_fire = 157
vp_dead = 125
vp_wait = 157
vp_megadeth = 125
vp_genesis = 125
energy = 120000
mass = 10.0
force = 26000
maxrot = 3.0
airconst = 100.0
radius = 5
type_icon = I ;DEBUGICON
pal_goingdown_slot = 2
pal_goingdown_mag0 = 0.5
pal_goingdown_mag1 = 0.5
end
new_vehicle 49
model = plane
name = N_DUSTERWOLKE
type_icon = I ; DEBUGICON
energy = 100
shield = 1
mass = 1 ; HACK
force = 6000
maxrot = 0.2
airconst = 180.0
radius = 1.0
vp_normal = 130
vp_fire = 22
vp_megadeth = 22
vp_wait = 22
vp_dead = 130
vp_genesis = 130
end
new_vehicle 50
model = plane
name = N_BIGX
type_icon = I ; DEBUGICON
energy = 100
shield = 1
mass = 1 ; HACK
force = 6000
maxrot = 0.2
airconst = 180.0
radius = 1.0
vp_normal = 34 ; dummy
vp_fire = 22 ; dummy
vp_megadeth = 141
vp_wait = 38 ; dummy
vp_dead = 141
vp_genesis = 141
shk_explode_slot = 1
shk_explode_time = 250
shk_explode_mag0 = 0.5
shk_explode_mag1 = 0
shk_explode_x = 1
shk_explode_y = 1
shk_explode_z = 0.0
shk_explode_mute = 0.06
pal_explode_slot = 1
pal_explode_mag0 = 0.2
pal_explode_mag1 = 0
pal_explode_time = 250
dest_fx = megadeth_118_0_-100_0 ; H─USERFX
dest_fx = megadeth_124_0_0_0 ; H─USERFX
end
new_vehicle 51
model = plane
name = N_MEDX
type_icon = I ; DEBUGICON
energy = 100
shield = 1
mass = 1 ; HACK
force = 6000
maxrot = 0.2
airconst = 180.0
radius = 1.0
vp_normal = 160
vp_fire = 22
vp_megadeth = 22 ; unn÷tig
vp_wait = 22
vp_dead = 160
vp_genesis = 160
shk_explode_slot = 1
shk_explode_time = 250
shk_explode_mag0 = 0.25
shk_explode_mag1 = 0
shk_explode_x = 1
shk_explode_y = 1
shk_explode_z = 0.0
shk_explode_mute = 0.06
pal_explode_slot = 1
pal_explode_mag0 = 0.1
pal_explode_mag1 = 0
pal_explode_time = 250
dest_fx = megadeth_118_0_-50_0 ; H─USERFX
end
new_vehicle 52
model = plane
name = N_SMALLX
type_icon = I ; DEBUGICON
energy = 100
shield = 1
mass = 1 ; HACK
force = 6000
maxrot = 0.2
airconst = 180.0
radius = 1.0
vp_normal = 185
vp_fire = 22
vp_megadeth = 22 ; unn÷tig
vp_wait = 22
vp_dead = 185
vp_genesis = 185
shk_explode_slot = 1
shk_explode_time = 250
shk_explode_mag0 = 0.125
shk_explode_mag1 = 0
shk_explode_x = 1
shk_explode_y = 1
shk_explode_z = 0.0
shk_explode_mute = 0.06
pal_explode_slot = 1
pal_explode_mag0 = 0.05
pal_explode_mag1 = 0
pal_explode_time = 250
end
new_vehicle 53
model = plane
type_icon = I ; DEBUGICON
name = N_GESPLITTER
energy = 100
shield = 1
mass = 1 ; HACK
force = 6000
maxrot = 0.2
airconst = 180.0
radius = 1.0
vp_normal = 137 ; VPX.base
vp_fire = 22
vp_megadeth = 22 ; unn÷tig
vp_wait = 22
vp_dead = 137 ; VPX.base
vp_genesis = 137
end
new_vehicle 54
model = plane
type_icon = I ; DEBUGICON
name = N_ZERBROESEL
energy = 100
shield = 1
mass = 1 ; HACK
force = 6000
maxrot = 0.2
airconst = 180.0
radius = 1.0
vp_normal = 137 ; VPX.base
vp_fire = 22
vp_megadeth = 22 ; unn÷tig
vp_wait = 22
vp_dead = 137 ; VPX.base
vp_genesis = 137
end
new_vehicle 55
model = plane
name = N_BLECHBRUCH
type_icon = I ; DEBUGICON
energy = 100
shield = 1
mass = 1 ; HACK
force = 6000
maxrot = 0.2
airconst = 180.0
radius = 1.0
vp_normal = 139 ; VP_Xnew1.base
vp_fire = 22
vp_megadeth = 22 ; unn÷tig
vp_wait = 22
vp_dead = 139 ; VP_Xnew1.base
vp_genesis = 139
dest_fx = megadeth_124_0_-100_0 ; H─USERFX
end
new_vehicle 81
model = plane
name = B_WOLKE
type_icon = I ; DEBUG
energy = 100
shield = 1
mass = 1000
force = 6000
maxrot = 0.2
airconst = 180.0
radius = 1.0
vp_normal = 130 ; VP_GHTT.base
vp_fire = 22
vp_megadeth = 22 ; braucht die Wolke nicht
vp_wait = 22
vp_dead = 130 ; VP_GHTT.base
vp_genesis = 130
end
new_vehicle 82
model = plane
name = B_KLEIN
type_icon = I ; DEBUG
energy = 100000
shield = 1
mass = 70
force = 6000
maxrot = 3.0
airconst = 70.0
radius = 10.0
vp_normal = 131 ; VP_KLEIN.base
vp_fire = 22
vp_megadeth = 140 ; VP_Xnew2.base
vp_wait = 22
vp_dead = 131 ; VP_KLEIN.base
vp_genesis = 131
end
new_vehicle 83
model = plane
name = B_MITTEL
type_icon = I ; DEBUG
energy = 100
shield = 1
mass = 900
force = 6000
maxrot = 3.0
airconst = 180.0
radius = 25.0
vp_normal = 132 ; VP_MITTL.base
vp_fire = 22
vp_megadeth = 137 ; VPx.base
vp_wait = 22
vp_dead = 132 ; VP_MITTL.base
vp_genesis = 132
end
new_vehicle 84
model = heli
name = B_GLOW
type_icon = I ; DEBUG
energy = 100000
shield = 1
mass = 60
force = 6000
maxrot = 3.0
airconst = 1
radius = 10.0
vp_normal = 138 ; VP_GLOW.base
vp_fire = 22
vp_megadeth = 140 ; VP_Xnew2.base (small Rotbrocken-X)
vp_wait = 22
vp_dead = 138 ; VP_GLOW.base
vp_genesis = 138
end
new_vehicle 85
model = plane
name = B_EXPLO
type_icon = I ; DEBUG
energy = 100
shield = 1
mass = 1000
force = 6000
maxrot = 0.2
airconst = 180.0
radius = 1.0
vp_normal = 139 ; VP_Xnew1.base
vp_fire = 22
vp_megadeth = 22 ; unn÷tig
vp_wait = 22
vp_dead = 139 ; VP_Xnew1.base
vp_genesis = 139
end
new_vehicle 86
model = plane
type_icon = I ; DEBUG
name = B_BROCKN
energy = 100
shield = 1
mass = 1000
force = 6000
maxrot = 0.2
airconst = 180.0
radius = 1.0
vp_normal = 137 ; VPX.base
vp_fire = 22
vp_megadeth = 22 ; unn÷tig
vp_wait = 22
vp_dead = 137 ; VPX.base
vp_genesis = 137
end
new_vehicle 87
model = plane
name = B_BIGEXPLO
type_icon = I ; DEBUG
energy = 100
shield = 1
mass = 1000
force = 6000
maxrot = 0.2
airconst = 180.0
radius = 1.0
vp_normal = 141 ; VP_Xnew3.base
vp_fire = 22
vp_megadeth = 22 ; unn÷tig
vp_wait = 22
vp_dead = 141 ; VP_Xnew3.base
vp_genesis = 141
end
new_vehicle 88
model = plane
name = B_BIGEXPLO
type_icon = I ; DEBUG
energy = 100
shield = 1
mass = 1 ; HACK
force = 6000
maxrot = 0.2
airconst = 180.0
radius = 1.0
vp_normal = 34 ; dummy
vp_fire = 22 ; dummy
vp_megadeth = 141
vp_wait = 38 ; dummy
vp_dead = 141
vp_genesis = 141
shk_explode_slot = 1
shk_explode_time = 250
shk_explode_mag0 = 0.5
shk_explode_mag1 = 0
shk_explode_x = 1
shk_explode_y = 1
shk_explode_z = 0.0
shk_explode_mute = 0.06
pal_explode_slot = 1
pal_explode_mag0 = 0.2
pal_explode_mag1 = 0
pal_explode_time = 250
end
new_vehicle 117
model = plane
name = SPRITZBROCKEN
type_icon = I ; DEBUG
energy = 100
shield = 1
mass = 1000
force = 6000
maxrot = 0.2
airconst = 180.0
radius = 1.0
vp_normal = 204
vp_fire = 22
vp_megadeth = 22 ; unn÷tig
vp_wait = 22
vp_dead = 204
vp_genesis = 204
end
new_vehicle 119
model = heli
name = B_SULGBRUCH
type_icon = I ; DEBUG
energy = 100000
shield = 1
mass = 60
force = 6000
maxrot = 3
airconst = 1
radius = 2
vp_normal = 213
vp_fire = 22
vp_megadeth = 145 ; VP_Xnew2.base (small Rotbrocken-X)
vp_wait = 22
vp_dead = 213
vp_genesis = 213
end
new_vehicle 120
model = plane
name = B_BLUEEXPLONAL2
vp_normal = 157
vp_fire = 157
vp_dead = 125
vp_wait = 157
vp_megadeth = 125
vp_genesis = 125
energy = 12
mass = 2100
force = 20
maxrot = 3
airconst = 10
radius = 2
type_icon = I ;DEBUGICON
pal_goingdown_slot = 3
pal_goingdown_mag0 = 0.1
pal_goingdown_mag1 = 0.1
end
new_vehicle 121
model = plane
name = S_REDBIG
vp_normal = 22
vp_fire = 22
vp_dead = 22
vp_wait = 22
vp_megadeth = 22
vp_genesis = 22
energy = 10
mass = 10
force = 10
maxrot = 1
airconst = 10
radius = 10
type_icon = I
scale_fx = 0.1_5_2_2000_225_225_225_225_226_226_227
end
new_vehicle 122
model = plane
name = S_BLUE1BIG
vp_normal = 22
vp_fire = 22
vp_dead = 22
vp_wait = 22
vp_megadeth = 22
vp_genesis = 22
energy = 10
mass = 10
force = 10
maxrot = 1
airconst = 10
radius = 10
type_icon = I
scale_fx = 0.5_15_-9_3000_229_230_231_232_233_234_235 ; 255
end
new_vehicle 123
model = plane
name = S_REDSMALL
vp_normal = 22
vp_fire = 22
vp_dead = 22
vp_wait = 22
vp_megadeth = 22
vp_genesis = 22
energy = 10
mass = 10
force = 10
maxrot = 0.1
airconst = 10
radius = 10
type_icon = I
scale_fx = 0.01_0.5_0.2_1000_225_225_225_225_226_226_227
end
new_vehicle 124
model = plane
name = S_STRAHLS
vp_normal = 22
vp_fire = 22
vp_dead = 22
vp_wait = 22
vp_megadeth = 22
vp_genesis = 22
energy = 10
mass = 10
force = 10
maxrot = 10
airconst = 10
radius = 10
type_icon = I
scale_fx = 0.01_2_2_500_228_228_228_228_228_228_228 ; 750
end
new_vehicle 125
model = plane
name = S_EINSSS
vp_normal = 22
vp_fire = 34
vp_dead = 100
vp_wait = 93
vp_megadeth = 100
vp_genesis = 22
energy = 10
mass = 10
force = 10
maxrot = 1
airconst = 10
radius = 10
type_icon = I
scale_fx = 5_-3_-3_750_246
end
new_vehicle 126
model = plane
name = S_KUGL
vp_normal = 22
vp_fire = 34
vp_dead = 38
vp_wait = 93
vp_megadeth = 100
vp_genesis = 22
energy = 10
mass = 10
force = 10
maxrot = 10
airconst = 10
radius = 10
type_icon = I
scale_fx = 0.1_0.2_5_400_256_257_258_259_260
end
new_vehicle 127
model = plane
name = S_BLUE1SMALL
vp_normal = 22
vp_fire = 22
vp_dead = 22
vp_wait = 22
vp_megadeth = 22
vp_genesis = 22
energy = 10
mass = 10
force = 10
maxrot = 10
airconst = 10
radius = 10
type_icon = I
scale_fx = 0.1_2_2_1000_229_230_231_232_233_234_235 ; 255
end
new_vehicle 21
model = plane
name = S_WUSCHELRING
vp_normal = 22 ; siehe visproto.lst
vp_fire = 22 ; FIXME!
vp_megadeth = 22
vp_wait = 22 ; FIXME!
vp_dead = 22
vp_genesis = 22
energy = 10000
mass = 10
force = 10
maxrot = 25
airconst = 10
radius = 10
type_icon = I
scale_fx = 0.05_4_-7_600_281_282_282_283_283_283
end
new_vehicle 20
model = plane
name = S_KUGGL
vp_normal = 22 ; siehe visproto.lst
vp_fire = 22 ; FIXME!
vp_megadeth = 22
vp_wait = 22 ; FIXME!
vp_dead = 22
vp_genesis = 22
energy = 10000
mass = 10
force = 10
maxrot = 20
airconst = 10
radius = 10
type_icon = I
scale_fx = 0.1_4_-8_1000_261_262_263_264_265_266_267
end
new_vehicle 19
model = plane
name = S_MYKOROGLOW
vp_normal = 22 ; siehe visproto.lst
vp_fire = 22 ; FIXME!
vp_megadeth = 22
vp_wait = 22 ; FIXME!
vp_dead = 22
vp_genesis = 22
energy = 10000
mass = 10
force = 10
maxrot = 10
airconst = 10
radius = 10
type_icon = I
scale_fx = 6_1_-0.5_1000_11 ; geht wieder rⁿckwΣrts
end
new_vehicle 18
model = plane
name = S_GWUSCHELRING
vp_normal = 22 ; siehe visproto.lst
vp_fire = 22 ; FIXME!
vp_megadeth = 22
vp_wait = 22 ; FIXME!
vp_dead = 22
vp_genesis = 22
energy = 10000
mass = 10
force = 10
maxrot = 25
airconst = 10
radius = 10
type_icon = I
scale_fx = 0.2_10_-8_2000_281_282_282_283_283_283
end
new_vehicle 17
model = plane
name = S_DUENNRING
vp_normal = 22 ; siehe visproto.lst
vp_fire = 22 ; FIXME!
vp_megadeth = 22
vp_wait = 22 ; FIXME!
vp_dead = 22
vp_genesis = 22
energy = 10000
mass = 10
force = 10
maxrot = 2
airconst = 10
radius = 10
type_icon = I
scale_fx = 0.01_4.5_-4_1500_292_291_290_289
end
new_vehicle 118
model = plane
name = S_HAEUSERZEUX
vp_normal = 22 ; siehe visproto.lst
vp_fire = 22 ; FIXME!
vp_megadeth = 22
vp_wait = 22 ; FIXME!
vp_dead = 22
vp_genesis = 22
energy = 10000
mass = 10
force = 10
maxrot = 0.00001
airconst = 10
radius = 10
type_icon = I
scale_fx = 0.6_2_-5_500_293_294_295
end
new_vehicle 96
model = plane
name = S_WOLKE1
vp_normal = 22 ; siehe visproto.lst
vp_fire = 22 ; FIXME!
vp_megadeth = 22
vp_wait = 22 ; FIXME!
vp_dead = 22
vp_genesis = 22
energy = 10000
mass = 10
force = 10
maxrot = 0.0001
airconst = 10
radius = 10
type_icon = I
scale_fx = 0.01_2_-2_1500_296
end
new_vehicle 128
model = plane
name = S_BOMB1
vp_normal = 22 ; siehe visproto.lst
vp_fire = 22 ; FIXME!
vp_megadeth = 22
vp_wait = 22 ; FIXME!
vp_dead = 22
vp_genesis = 22
energy = 10000
mass = 10
force = 10
maxrot = 25
airconst = 10
radius = 10
type_icon = I
scale_fx = 0.05_8_-8_1800_261_262_263_264_265_266_267_268
end
new_vehicle 129
model = plane
name = S_BOMB2
vp_normal = 22
vp_fire = 22
vp_dead = 22
vp_wait = 22
vp_megadeth = 22
vp_genesis = 22
energy = 10
mass = 10
force = 10
maxrot = 1
airconst = 10
radius = 10
type_icon = I
scale_fx = 0.1_5_2_2000_318_319_320
end
new_vehicle 135
model = plane
name = DASUPABOMB
vp_normal = 339 ; siehe visproto.lst
vp_fire = 22 ; FIXME!
vp_megadeth = 22
vp_wait = 339 ; FIXME!
vp_dead = 22
vp_genesis = 22
energy = 10000
mass = 10
force = 10
maxrot = 0.00001
airconst = 10
radius = 10
type_icon = I
end
new_vehicle 136
model = plane
name = S_HOCHKANT
vp_normal = 22 ; siehe visproto.lst
vp_fire = 22 ; FIXME!
vp_megadeth = 22
vp_wait = 22 ; FIXME!
vp_dead = 22
vp_genesis = 22
energy = 10000
mass = 10
force = 10
airconst = 10
radius = 10
type_icon = I
scale_fx = 0.01_2.5_-2_1500_338
end
new_vehicle 150
model = plane
name = S_STERNENHELL
vp_normal = 22 ; siehe visproto.lst
vp_fire = 22 ; FIXME!
vp_megadeth = 22
vp_wait = 22 ; FIXME!
vp_dead = 22
vp_genesis = 22
energy = 10000
mass = 10
force = 10
airconst = 10
radius = 10
type_icon = I
maxrot = 0.5
scale_fx = 3_3_-2_550_348_349_350_351_352
end
new_vehicle 151
model = plane
name = S_HELLAUF1
vp_normal = 22 ; siehe visproto.lst
vp_fire = 22 ; FIXME!
vp_megadeth = 22
vp_wait = 22 ; FIXME!
vp_dead = 22
vp_genesis = 22
energy = 10000
mass = 10
force = 10
airconst = 10
radius = 10
type_icon = I
maxrot = 0.5
scale_fx = 2_2_-3_150_345
end
new_vehicle 152
model = plane
name = S_Bombenwusch
vp_normal = 22 ; siehe visproto.lst
vp_fire = 22 ; FIXME!
vp_megadeth = 22
vp_wait = 22 ; FIXME!
vp_dead = 22
vp_genesis = 22
energy = 10000
mass = 10
force = 10
airconst = 10
radius = 10
type_icon = I
maxrot = 0.5
scale_fx = 0.01_4.5_-4_1500_357_358_359
end